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success ticket | Resources Wiki

November 15, 2026734 words4 min read

A ticket associated with the success result on the draw ticket board.

success ticket

A ticket associated with the success result on the draw ticket board.

Evidence: 3 community-reported · Last verified: 2026-11-14 · Sources: 1

Success tickets are associated with the success result on ForgeTax’s draw ticket board. Community footage reports gaining an additional success ticket when a sword breaks with success as its previous result, reaching a reported total of 25 success tickets.

How to Gain Success Tickets

The clearest documented approach is a repeated forging-and-breaking loop. The player deliberately breaks swords to build up tickets before committing resources to a sword they want to keep. Treat this as a demonstrated strategy within that player’s setup, not proof that every broken sword awards a success ticket. [src-549a19b879]

1. Separate ticket farming from your keeper sword

Use the farming phase to build tickets rather than preserve every sword. In the demonstration, the player explicitly wants the working swords to break and saves consumables for a sword they particularly like. This separates the immediate goal of gaining tickets from the later goal of developing a stronger weapon. [src-549a19b879]

Before following that approach, decide whether you are willing to lose the sword currently being forged. Deliberate breakage is central to the demonstrated loop; it is not a method for safely improving a sword you intend to retain. [src-549a19b879]

2. Follow the demonstrated upgrade target cautiously

The player repeatedly tells themselves to get a sword over +7 before breaking it. However, the excerpt does not identify the full setup or establish that this threshold is a universal requirement for earning success tickets. Use it as context for the demonstrated strategy, not as a confirmed rule for every run. [src-549a19b879]

3. Check the previous result when a sword breaks

The key observed event is a sword breaking with success as its previous result. The narrator identifies that break as desirable because it grants an additional success ticket, then reports a total of 25.

Do not assume that any break produces the same reward. During the broader farming sequence, the player also reports receiving a hold ticket, so the footage does not support treating all ticket gains as success-ticket gains. [src-549a19b879]

4. Confirm the gain before repeating

Check your success-ticket count after the relevant break. The demonstrated loop involves repeated forging, breaks, and ticket gains, but the source does not give a guaranteed number of attempts or a fixed ticket target required for a particular sword level. [src-549a19b879]

The narrator’s ambition is to build toward a +99 sword. That is their stated goal, not evidence that reaching 25 success tickets guarantees that outcome. [src-549a19b879]

Other Documented Ticket Effects

Separate footage describes an effect with a more specific trigger: when a +4 or higher sword breaks, the next unforged +0 sword gains four success tickets for its lifetime. If using that effect, distinguish its recipient and duration from the broader ticket-farming discussion: the stated bonus belongs to the next eligible sword and lasts for that sword’s lifetime. [src-daea965b2b]

The same footage also reads an effect that converts two hold tickets into success tickets. However, the subsequent commentary mixes references to success and great tickets. The excerpt therefore supports the stated conversion description, but not a precise activation walkthrough or a reliable item identification. [src-daea965b2b]

Tips and Limits

  • Keep ticket types distinct. The farming footage mentions both success-ticket and hold-ticket gains; they are not interchangeable rewards. [src-549a19b879]
  • Distinguish duration. The player describes farming permanent tickets, while the separate four-ticket effect explicitly lasts for one sword’s lifetime. Do not assume every success-ticket bonus persists in the same way. [src-549a19b879] [src-daea965b2b]
  • Treat 25 as an observed count, not a cap. The record confirms the narrator reached that total; it does not establish a maximum.
  • Verify your setup. These examples are community observations, and the excerpts do not establish all prerequisites needed to reproduce each effect.

Community-Reported Details

These facts come from community guides, videos or wikis. They are not official statements; verify in-game before relying on them.

observed_gain

The narrator reports gaining an additional success ticket when a sword breaks with success as its previous result.

reported_count

The narrator reports reaching 25 success tickets.

evidence_type

community

Sources